AI Insights · Timothy · July 2021
Top 5 2D Cartoon Games on iOS in the Middle East, Q2 2021
Discover the performance trends of the top 5 2D cartoon games on iOS in the Middle East during Q2 2021, including download rates, revenue, and active user data.
The second quarter of 2021 saw intriguing trends in the performance of the top 5 2D cartoon games on the iOS platform in the Middle East. Here’s a detailed look at the weekly downloads, revenue, and active users for these popular games.
Snake.io - Fun Online Snake
From Kooapps, this game showed a fluctuating trend in weekly revenue, peaking at approximately $673 in mid-April. Weekly downloads spiked to around 36K in the first week of May, while weekly active users consistently hovered around 250K to 260K, peaking at around 284K in mid-May.
Among Us!
InnerSloth LLC's hit game experienced a decline in weekly revenue, starting at approximately $5.2K at the end of March and dropping to around $1.4K by the end of June. Despite this, the game maintained a steady download rate, ranging from 21K to 33K weekly. Active users saw a decrease from about 467K at the end of March to around 265K by the end of June.
Comics Bob
SayGames LTD’s title had no recorded revenue during this period. Downloads started strong with around 39K at the end of March but declined to approximately 6.9K by the end of June. Active users followed a similar downward trend, decreasing from around 66K to about 18K over the quarter.
Head Ball 2 - Soccer Game
MASOMO LIMITED's game saw a peak in weekly revenue at about $15.2K in late April. Weekly downloads were highest in mid-April at around 43K, while active users peaked at approximately 152K during the same period. Despite some fluctuations, active users remained relatively stable, averaging around 120K to 125K towards the end of the quarter.
DOP 2: Delete One Part
Another title from SayGames LTD, this game had modest revenue, fluctuating between $62 and $150 weekly. Downloads decreased significantly from around 31K at the beginning of the quarter to about 9K by the end. Active users also saw a decline, from around 81K at the end of March to approximately 57K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.